Linked by Thom Holwerda on Tue 12th Jun 2012 23:59 UTC
Apple So, iOS 6 will make its way to devices all the way back to the 3GS... But many key features are not available at all on the 3GS, and even the iPhone 4 and iPad 2 are seeing features held back. "Some features, like the VIP List for email, the Offline Reading List, and Shared Photo Stream won't work on the iPhone 3GS. Even flagship iOS features like Flyover, turn-by-turn navigation, and FaceTime over cellular won't work on recent devices like the iPhone 4 or the iPad 2 - not to mention the iPhone 3GS." Pretty scummy and misleading.
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Butt-kicking their early adopters.
by olafg on Wed 13th Jun 2012 19:38 UTC
Member since:

Not supporting iPad 1 is a bad move. As an iPad 1 owner and iOS developer I'll seriously consider switching to Android over this. Trying to forcefeed new hardware by making perfectly good hardware obsolete is showing that Apple has no technological integrity whatsoever. This is bad for both customers and developers.

For development I'm considering switching to 100% pure C++ and OpenGL 2 ES/Direct-X abstraction layer. Goodbye iOS. Goodbye Objective-C, and good riddance to that awful language.

And no, iPad 1 has not become slower with each update.

Reply Score: 3

tbutler Member since:

Are you sure? Every iPad 1 I've seen runs slower with iOS 5 than it did with iOS 3.2. I want my iPad updated to iOS 6 as much as the next guy, but on the other hand, if iOS 6 is "heavier" than iOS 5, it would be a miserable experience.

I'm not sure I'd change my skill set because my two and a half year old device was being EOL'ed. I'm guessing the iPad 2 will get upgrades for longer. Much as I think the original iPad was great, I think Apple's push to make it much cheaper than everyone expected before hand may have caused it to become obsolete faster than would have been ideal.

Reply Parent Score: 0

olafg Member since:

Well, but it isn't obsolete from a developer's point of view. Most apps on the appstore runs fine on iPad 1. Many develeopers of iPhone apps still target iOS 4.x because many don't upgrade and you want the largest target audience for your app.

Apple is trying to make it look obsolete. The main point of having an OS is to provide an abstraction of the hardware.

I basically see a few future directions here in a market that will fracture into several incompatible development targets:

1. HTML5 based apps that don't care about your OS.

2. Cross platform tools like MoSync or pure C++ on a tiny abstraction layer.

3. New tech like Zynq 7000 with ARM9+FPGA on a single die could make room for completely new platforms with hardware emulation and thus make the current OSes less relevant.

Reply Parent Score: 1