To view parent comment, click here.
To read all comments associated with this story, please click here.
FYI The majority of PC gamers are still on DX9 especially in asian countries. Popular F2P PC games works fine on SM2.0 because it is a very significant chunk of audience.
That would only explain the DX9 effects and still leaves small levels, lame physics, lowres textures.
PCs at large basically just now caught up with the X360 console generation, when a fairly large proportion of them began shipping with the latest Intel integrated GFX.
Such machines, mostly laptops (more than 50% sold for quite some time), is what largely determines the state of PC gaming. Publishers don't really care about relatively few pathetic enthusiasts; they generally prefer targeting much wider audience, which is much more profitable ...and even then, the budgets are already insane (so throwing even more money at "shiny" just to limit your audience, just so that the pathetic enthusiasts could salivate a bit, isn't very attractive).
The few most recent big PC-exclusives that I recall ...also display the characteristics you blame on consoles (and live loading of levels is a fairly old tricks, BTW)




Member since:
2006-04-10
Let pc gamers obsess over which gpu can render the most butt hairs. I play games for fun and while the ps2 was definitely looking jaggy during the height of its popularity I think the 360 has hit a sweet spot. The only game that really looks like it needs an upgrade compared to the pc is COD and I don't play that series anyways.
Xbox360 has been limiting games for years. You can just see that their game design is hugely influenced. And pc games are limited by this pathetic console. Small levels, lame physics, lowres textures, DX9 effects etc. I want to hear your opinion when the xbox720 has been out for 3 years. At that time you will say: "So that is what would have been possible in 2012, WOW"