Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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RE: Comment by Radio
by daedalus on Tue 19th Jun 2012 07:31 UTC in reply to "Comment by Radio"
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But would you recriminate against the fact a FPS does not have the same controls than a flight sim or a RTS? Those are all games, aren't they? Why should I relearn how to do things? (Do you see the flaw?)

But hold on, games is way too broad an area like that. Different game styles do different things, and so different controls are a necessity. FPSs and flight sims are as different as word processors and calculators. Take FPSs though - they tend to all have similar controls and even displays. You can go from one game to another by a different publisher and just start playing, no need to re-learn everything. WASD and the mouse and you're sorted...

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