Linked by Thom Holwerda on Sat 23rd Jun 2012 17:05 UTC
Windows Two links to Marco Arment within a few days? Well, if you make good points: "Many Windows developers were upset that iOS development had to be done on a Mac, but it didn't hurt Apple: the most important developers for iOS apps were already using Macs. But the success of Windows 8 and Windows Phone in the consumer space requires many of those consumer-product developers, now entrenched in the Apple ecosystem, to care so much about Windows development that they want to use Windows to develop for it. How likely is that?" As usual a bit too Apple-centric (he implies - as explicit as possible while still being implicit - that only iOS developers can create great applications), but his point still stands. Judging by the abysmal quality of Microsoft's own Metro applications (Mail, Video, Music, People, IE10, etc.), even Microsoft doesn't know how to create great Metro applications.
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RE[7]: Comment by sagum
by Fergy on Sun 24th Jun 2012 06:30 UTC in reply to "RE[6]: Comment by sagum"
Fergy
Member since:
2006-04-10

The #1 reason for Direct X support on WP8: Microsoft's huge library of old XBox games, that would make a great addition to their game collection. In fact, their only killer feature. They'd be fools if they didn't port at least their most popular titles.

AFAIK Xbox doesn't use either windows or directx.

Reply Parent Score: 0

RE[8]: Comment by sagum
by Nelson on Sun 24th Jun 2012 07:32 in reply to "RE[7]: Comment by sagum"
Nelson Member since:
2005-11-29

Wrong. On both counts.

Reply Parent Score: 1

RE[9]: Comment by sagum
by Johann Chua on Sun 24th Jun 2012 10:18 in reply to "RE[8]: Comment by sagum"
Johann Chua Member since:
2005-07-22

DirectX, sure. Where's the evidence that Xbox runs Windows?

Reply Parent Score: 2

RE[8]: Comment by sagum
by dsmogor on Sun 24th Jun 2012 14:54 in reply to "RE[7]: Comment by sagum"
dsmogor Member since:
2005-09-01

XNA games are sure DX but big titles are programming close to bare metal afaif, otherwise they wouln't be competitive to PS3 stuff.

Reply Parent Score: 1

RE[9]: Comment by sagum
by Fergy on Sun 24th Jun 2012 16:02 in reply to "RE[8]: Comment by sagum"
Fergy Member since:
2006-04-10

XNA games are sure DX but big titles are programming close to bare metal afaif, otherwise they wouln't be competitive to PS3 stuff.

You have a point there. They could port the simple titles to W8. Could be cool.

Reply Parent Score: 2

RE[9]: Comment by sagum
by Nelson on Sun 24th Jun 2012 23:45 in reply to "RE[8]: Comment by sagum"
Nelson Member since:
2005-11-29

I've confirmed with a friend with access to the dev kit that it is indeed a variant of DirectX (somewhere between 9 and 10).

The "programming closer to the metal" thing is a myth. No one wants to do that.

Reply Parent Score: 2