Linked by Thom Holwerda on Thu 5th Jul 2012 22:27 UTC, submitted by Piet Simons
In the News Interesting charts by Horace Dediu: "As a result the Mac began to whittle down the advantage Windows had. The ratio of Windows to Mac units shipped fell to below 20, a level that was last reached before Windows 95 launched. It's as if the Mac reversed the Windows advantage. This was an amazing turnaround for the Mac. But the story does not end there." Too bad Dediu didn't include Android devices in his charts. The picture would change dramatically, and would downplay the important of either Windows or Mac/iOS. We're in a three-horse race - not the two-horse race Dediu paints.
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Comment by shmerl
by shmerl on Thu 5th Jul 2012 22:54 UTC
shmerl
Member since:
2010-06-08

Erosion of Windows dominance from Mac OSX helps to reduce some lock in into Windows APIs. For example it's beneficial that game production companies start paying more attention to OpenGL now. It gives hope for Linux games renaissance as well. Games are considered one of the major blocking factors for better Linux desktop adoption.

Reply Score: 7

RE: Comment by shmerl
by woegjiub on Thu 5th Jul 2012 23:52 in reply to "Comment by shmerl"
woegjiub Member since:
2008-11-25

Hopefully this trend is only just beginning, and there will be a near-parity of games availability for *nix and windows.

Given the interest shown on sites like reddit and 4chan, the availability of linux-native AAA games would dramatically increase the userbase (obviously not to the point "year of the linux desktop" proponents spout, but certainly a >0.5% marketshare increase [something like 50% increase on current]).

Desktop OSes may just be about to become more diverse, given the effort from companies like valve, canonical, and (as much as I hate to admit it) apple most of all.

Reply Parent Score: 2

RE[2]: Comment by shmerl
by garf on Fri 6th Jul 2012 00:05 in reply to "RE: Comment by shmerl"
garf Member since:
2009-01-02

I'm hoping that the Linux efforts by companies like Valve have a big impact on things like proper hardware drivers...

For example, companies like Logitech that have gaming devices (like the G-series keyboards). On my old G-15, yeah the LCD screen works, but I have never been able to get the 18 G-keys to work...

Hopefully it improves drivers across the board.

It has the potential to get these big companies involved in the entire linux stack...

Reply Parent Score: 2

RE: Comment by shmerl
by moondevil on Fri 6th Jul 2012 05:46 in reply to "Comment by shmerl"
moondevil Member since:
2005-07-08

Erosion of Windows dominance from Mac OSX helps to reduce some lock in into Windows APIs. For example it's beneficial that game production companies start paying more attention to OpenGL now. It gives hope for Linux games renaissance as well. Games are considered one of the major blocking factors for better Linux desktop adoption.


Where is this happening?

In Europe I seldom see people with Mac systems.

Reply Parent Score: 5

RE: Comment by shmerl
by OSNevvs on Fri 6th Jul 2012 06:52 in reply to "Comment by shmerl"
OSNevvs Member since:
2009-08-20

Building and dismantling the Windows *Genuine* advantage

Reply Parent Score: 1

RE: Comment by shmerl
by JAlexoid on Fri 6th Jul 2012 10:45 in reply to "Comment by shmerl"
JAlexoid Member since:
2009-05-19

I don't really care for Linux games, per se*, as much as the fact that more people would go cross platform. Using available proven cross-platform tech only helps in the long run.



* - Well... I do, but it's not essential.

Reply Parent Score: 5

RE: Comment by shmerl
by Deviate_X on Fri 6th Jul 2012 13:29 in reply to "Comment by shmerl"
Deviate_X Member since:
2005-07-11

Gaming is has for many years been considered has been considered a Niche activity. Consoles is where its at. This ironically partly due to the activity of the one Microsoft and its xbox..

Reply Parent Score: 4

RE[2]: Comment by shmerl
by shmerl on Fri 6th Jul 2012 17:35 in reply to "RE: Comment by shmerl"
shmerl Member since:
2010-06-08

While gaming is just one market segment, in practice it's quite in demand (I mean on the desktop). Companies like Valve, CD Projekt Red and others aren't suffering from the lack of users. So may be the market is not as huge as some others, in practice it's what often prevents users from abandoning Windows altogether, since at present Windows holds a disproportional majority of PC games (Wine project matured quite a bit and improves this situation, but still). I often hear stories like "I don't mind using Linux, but I need to keep Windows around for games". Therefore the shift of balance towards OpenGL undermines this lock in situation.

Consoles are a separate world (I don't really care about those). I was talking about PC gaming in particular. Though gaming companies trying to maximize their profits are often targeting consoles and PC market both. As demand for OpenGL gaming will grow, companies will work more on supporting portable engines (both with OpenGL and DirectX).

Edited 2012-07-06 17:41 UTC

Reply Parent Score: 5

RE: Comment by shmerl
by zima on Thu 12th Jul 2012 16:58 in reply to "Comment by shmerl"
zima Member since:
2005-07-06

It gives hope for Linux games renaissance as well

For there to be a renaissance, there needs to be some prior notable movement before the dearth... (don't tell me you count the sparse and late Loki ports - it's already much better than in their times for the next few years, with organic growth of indy games)

Games are considered one of the major blocking factors for better Linux desktop adoption.

It's an often visible factor (with gamers being among the most vocal on the web), quite notable in that way, but minor really. Vast majority of desktop users don't care much about games (except for FB or Peggle-likes, which either already work, through a browser, or have many OSS clones or even progenitors for a long time)

Reply Parent Score: 2