Linked by Thom Holwerda on Wed 11th Jul 2012 01:24 UTC
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Member since:
2005-11-29
This is exactly what XAML allows generally, if you're a purist and follow a design patter to the t.
Often it's a lot more work than what it helps, so I'll settle for something like 80% - 90% frictionless Developer-Designer experiences.
The designer rapid prototyping and iteration is still up there though.