Linked by Thom Holwerda on Fri 6th Jul 2012 00:36 UTC
Games "A few weeks ago I got my Pi delivered and started working on what I would describe as 'universal console'. In this post I describe my initial thoughts about this project and present an adapter that allows you to use SNES controllers as input devices for the Raspberry Pi." This is what the Pi is all about. Amazing work by Florian (can't find his last name!), code and instructions are available. So cool.
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RE[2]: Comment by ilovebeer
by zima on Fri 13th Jul 2012 23:32 UTC in reply to "RE: Comment by ilovebeer"
zima
Member since:
2005-07-06

Emulating the SNES doesn't require a lot of power as long as you don't go for cycle-accuracy. With some optimization it should work really well on the RPi.

I remember emulating the SNES full speed on my Pentium II 266. Also, the SNES emulator for my Nintendo DS worked well enough, and that is some seriously weak hardware with a 66 MHz ARM9 CPU.

Coincidentally, the CPU in RPi has "Overall real world performance is something like a 300MHz Pentium 2, only with much, much swankier graphics." ( http://www.raspberrypi.org/faqs )

And I wonder if SNES emu on DS wouldn't be using some more HLE approach ...the hardware capabilities of SNES gfx are quite thoroughly represented in DS, IIRC (maybe they are even architecturally related), probably map nicely.

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