Linked by Thom Holwerda on Sat 14th Jul 2012 17:52 UTC
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Member since:
2005-07-06
It's not too bad, I think - with Xbox Live Arcade, Live Indie Games, or Apple Appstore, we have enough entry-level venues accessible to small devs.
But don't mythologise "unknown game developer" versus "the big guys" like that - rehashing the same tired old games was always more the rule than the exception. Most indie games are like that too, and generally not worth much.
WRT hardware: and yet, when looking at IBM-provided PPC tech in general, all console makers choose it, and continue to choose it (Wii U so far) - so I doubt the things you see are really a problem. It's not like the development of specific product line is that important (such development is what IBM abandoned, not PPC or die-shrinks in general), with console hw being set per generation.
Also, not many devs really target x86 specifically... it's mostly just what happens to be in most PCs, on what the most popular OS happens to run, and what the compiler targets.