Linked by Thom Holwerda on Tue 17th Jul 2012 22:19 UTC, submitted by Nth_Man
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Ian Romanick, of Intel's Open-Source Technology Center, blogged:
- "[Valve's] problem with closed drivers (on all platforms) is that it's such a blackbox that they have to play guess-and-check games. There's no way for them to know how changing a particular setting will affect the performance. If performance gets worse, they have no way to know why. If they can see where time is going in the driver, they can make much more educated guesses."
There's more in:
Valve & Intel Work On Open-Source GPU Drivers
http://www.phoronix.com/scan.php?page=news_item&px=MTE0MzQ




Member since:
2006-08-15
The nvidia blob needs to die.