Linked by Thom Holwerda on Mon 23rd Jul 2012 12:57 UTC
Google Without giving any detailed information, Madfinger Games announced that because the piracy rates of their game Dead Trigger were so high on Android, they made the game available for free. This sucks balls. I'm interested in more detailed statistics, especially where, exactly, the piracy rate is highest, considering you can only get paid Google Play applications in 31 countries, and then, often only with a credit card (which many people outside of the US don't have and/or use). It wouldn't surprise me in the slightest if those piracy rates mostly come from places without paid applications support and/or with lousy payment options. In any case, Google needs to get its act together with the Play Store.
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Free ? Are you kidding ?
by Tractor on Tue 24th Jul 2012 08:53 UTC
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Hey, that's a classical "Free" game with pretentfully optional but in fact compulsory in-game purchases.
You can "try to play" without paying, yes, but, for some reason, you won't be able to progress beyond a certain point, or extremely slowly, and by missing critical elements which can only be bought.

This is ultra-classical in-game purchase mechanics, which generates a ton of money for the game editor, since the early free period is only meant to "addict" the player, then frustrate it, and get the money from in-game purchase to remove frustration.

How come this could be called "free" ???

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