Linked by Thom Holwerda on Mon 23rd Jul 2012 12:57 UTC
Google Without giving any detailed information, Madfinger Games announced that because the piracy rates of their game Dead Trigger were so high on Android, they made the game available for free. This sucks balls. I'm interested in more detailed statistics, especially where, exactly, the piracy rate is highest, considering you can only get paid Google Play applications in 31 countries, and then, often only with a credit card (which many people outside of the US don't have and/or use). It wouldn't surprise me in the slightest if those piracy rates mostly come from places without paid applications support and/or with lousy payment options. In any case, Google needs to get its act together with the Play Store.
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RE[2]: Piracy Rates
by Alfman on Tue 24th Jul 2012 15:15 UTC in reply to "RE: Piracy Rates"
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"PC gaming tops the piracy charts which mirrors what developers report in their tracking."

That may be the case, however if they haven't factored in fair use or even reinstalls, then you have to concede that the simple tracking you've proposed will catch non-infringing uses. Now maybe they do account for this, or maybe they do not, but it sounds like you don't know. It is not a big deal, just don't rush to brush the whole issue under the rug.

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