Linked by Thom Holwerda on Wed 8th Aug 2012 18:45 UTC
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RE[3]: ARM? Good things come to those who wait
by kragil on Thu 9th Aug 2012 17:10
in reply to "RE[2]: ARM? Good things come to those who wait"
Well, for the first year they just need to be as fast as the X360, PS3 and Wii U, because most games will be crossplatform in that time frame.
I think the Tegra4 with enough RAM might stack up nicely against those.
If they release a new version of the Steambox each year they get to PS4 power in a few years.
RE[4]: ARM? Good things come to those who wait
by zima on Wed 15th Aug 2012 23:45
in reply to "RE[3]: ARM? Good things come to those who wait"
But it doesn't work that way - with yearly upgrades the software will be hardly able to target that additional power because, duh, most of the installed base is on earlier generations.
What kept Amiga mostly stuck at 500, and killed C= ( http://www.osnews.com/permalink?530522 but at least Valve has a matching business model, with devs forced to go through Steam)




Member since:
2005-11-03
The ARM platform has advanced nicely and is capable of some pretty decent visuals, but it's nowhere near close to being on par with today's x86/x64 PCs or the next gen consoles. The PS4 is rumored to be based on a quad core x64 CPU from AMD running at 3.3 ghz with a GPU based on the Radeon 7970. It will be quite a while before an ARM SOC is capable of matching that. ARM chips work damn well in phones and tablets and something like the Ouya could wind up being a big hit for casual gamers in the living room, but ARM chips have a way to go before they can support something like Crysis 3, Watchdogs or Star Wars 1313.