Linked by Thom Holwerda on Wed 8th Aug 2012 18:45 UTC
Games Valve has just announced it will start selling applications through Steam. "The Software titles coming to Steam range from creativity to productivity. Many of the launch titles will take advantage of popular Steamworks features, such as easy installation, automatic updating, and the ability to save your work to your personal Steam Cloud space so your files may travel with you. More Software titles will be added in an ongoing fashion following the September 5th launch, and developers will be welcome to submit Software titles via Steam Greenlight." I feel like a broken record at this point, but guys and girls, Valve is going to release specifications for a 'Steambox'. A set of minimum specifications a Linux or Windows machine has to adhere to, either self-built or by an OEM. Steam pre-installed, can be used as regular PC and as a console. With Windows 8 locking itself down, this is their only option - and I applaud it.
Thread beginning with comment 530992
To view parent comment, click here.
To read all comments associated with this story, please click here.
Member since:

It ultimately boils down to: for games, what is more important, CPU or GPU power?
So, while Intel might have a clear CPU lead, for a ~console the AMD tech would be probably more balanced, with their better GPUs...

And I'd guess it will be most likely a CPU+GPU integrated on one chip. Also not necessarily Intel and AMD being the only choices Nvidia ARM maybe ( ) - or some other multicore ARMs as well (considering that, again, the CPU power isn't even that crucial; but yes, x86 compatibility itself would be an important factor)

Actually, I wouldn't be surprised if Valve eyes moving Steam also to Android (as in, onto phones, playing there a similar role as it did on PCs for the last few years)

Reply Parent Score: 2