Linked by Thom Holwerda on Thu 6th Sep 2012 22:41 UTC, submitted by Hiev
X11, Window Managers "This is an introductory overview post for the Linux Graphics Stack, and how it currently all fits together. I initially wrote it for myself after having conversations with people like Owen Taylor, Ray Strode and Adam Jackson about this stack. I had to go back to them every month or so and learn the stuff from the ground up all over again, as I had forgotten every single piece. I asked them for a good high-level overview document so I could stop bothering them. They didn't know of any. I started this one. It has been reviewed by Adam Jackson and David Airlie, both of whom work on this exact stack." Introductory or no, still pretty detailed.
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RE[2]: UNIX?
by tylerdurden on Sat 8th Sep 2012 00:51 UTC in reply to "RE: UNIX?"
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Sometimes you need diversity, for those times Linux is a perfect fit. Sometimes you don't, for those occasions OSX or Windows may that better tool.

As usual: use the correct tool for the problem at hand, not the other way around. If you want Linux to be like OS or Windows, then get Windows or OSX.

Linux great strength is its open nature and customization/options, that is also its biggest weakness. There are products/projects that are enabled by Linux, which would be impossible using proprietary closed systems, and of course viceversa also applies.

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