Linked by Thom Holwerda on Sat 8th Sep 2012 11:58 UTC
Legal "While Apple's technology is a 'very nice invention', the technique used in Android differs from the iOS solution, argued Bas Berghuis van Woortman, one of Samsung's lawyers. Because the Android based method is more hierarchical the system is more complex and therefore harder for developers to use, he said. [...] Apple disagrees. 'They suggest that they have a lesser solution, but that is simply not true', said Apple's lawyer Theo Blomme to judge Peter Blok, who presided over a team of three judges, in a response to Samsung's claim." I just wish these companies and their lawyers could see and hear themselves. If only for a few seconds. Not even Monty Python could write this. By the way, all these patents were already thrown out last year by the Dutch courts, but Apple started a 'bottom procedure', a more thorough handling of the case. Three expert IP judges preside, and due to the earlier ruling, Apple is fighting an uphill battle.
Thread beginning with comment 534434
To view parent comment, click here.
To read all comments associated with this story, please click here.
MOS6510
Member since:
2011-05-12

Sadly a number of people see this, the Avatar from Ultima V, but I keep seeing my previous graphic, the Commodore logo. :-(

But it is a great game! I haven't played it on the Apple ][, but since it was designed on one it should be great there too. And it would be the original one, just the way Richard Garriot intended it to be.

I just can't seem to get hold of an Apple ][.

Reply Parent Score: 2

zima Member since:
2005-07-06

Ahh, Ultima V - at least I guessed right that it's some RPG, when asking recently IIRC ;p

Well, I never really got into Ultimas, never really had the chance; more a thing or two about Fallout, Planescape, Icewind Dale (but strangely, not Baldur's...), with a touch of "middle-gen" FFs. Just some brief contact with Ultima VIII Pagan.

But looking at http://www.mobygames.com/game/ultima-v-warriors-of-destiny/screensh... I suspect "just the way Richard Garriot intended it to be" is not the most fortunate choice of words...

PS. Clear cache/proxy? And maybe load a new version of that Avatar avatar ( ;) ) - the one you have seems to be getting automatically up-converted in a "modern & nice" way at some stage, blurring the pixels ...which just doesn't fit it, IMHO.

Edited 2012-09-12 04:53 UTC

Reply Parent Score: 2

MOS6510 Member since:
2011-05-12

Yes, you did mention it earlier, but you have an annoying habit of replying just before the replying-deadline so I can't replay back. :-p

Yeah, I cleared all the caches, but I couldn't get the Avatar to appear on any computer or phone in any place. But after reading your reply I noticed it did appear! An now I'm on another computer and there it is too.

Regarding Ultima V, maybe "as intended" doesn't describe what I meant the best way. Richard may have wanted it different, but hardware restrictions held him back. So let's change it to: how he (and his co-programmers) made it. The rest are conversions.

The Amiga being a very bad one. Music would play, you'd pick something up, the music would stop, the picking-something-up sound would play, the music would start again... at the beginning! How on earth did that ever get past play testing or deemed acceptable!?

Reply Parent Score: 2