Linked by Thom Holwerda on Tue 11th Sep 2012 20:28 UTC
Apple Ah, skeuomorphism - my favourite punching bag. Austin Carr has spoken to former Apple designers and people within the company, and they're all confirming there's a rift within Cupertino between people who want to move away from skeuomorphism, and people who want to retain it as much as possible, and even want to expand it. Since I've long hoped for Apple to ditch this "visual masturbation", as one former Apple designer calls it, I'm happy to learn not the entire company supports skeuomorphism.
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skeuomorphic design is pointless
by abraxas on Tue 11th Sep 2012 23:56 UTC
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The argument that skeuomorphic design is beneficial to new users is incredibly short sighted. Consistent look, feel, and function overall makes operating the entire system and all of its programs much easier. Learn exactly ONE paradigm that makes figuring everything else out easy compared to several completely different skeuomorphic designs. All of which have a vague resemblance to real objects but make none of the actual functional advantages of using software obvious.

Reply Score: 5

parrotjoe Member since:

abraxas, I agree. I would go wild if OS X was a model of consistency with some of the other things mentioned like more and better keyboard commands, etc.

Reply Parent Score: 1