Linked by Thom Holwerda on Wed 3rd Oct 2012 23:50 UTC, submitted by B. Janssen
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That would be interesting indeed, but then how would development time and cost be measured ? From the light of the recent Apple vs Samsung events, I could well imagine some tech companies claiming that they have been playing with an idea for decades, and that the salaries of hundreds of wishfully thinking workers have funded this silent development.
Edited 2012-10-04 06:21 UTC
That would be interesting indeed, but then how would development time and cost be measured ?
For software; I'd measure it in units of "uni students". Ask 100 different uni students to solve the problem and see how many "invent" the same invention. If all of them come up with the solution that's described by the patent, then it's a "zero uni student" patent worth nothing (declared obvious), and if only 3 come up with the solution described by the patent then it's a "97 uni student" patent worth about about 97 dozen bottles of beer.
Of course if none of the uni students "invent" the invention in the patent you'd expand your search - try 1000 uni students, then 10000, etc. If you ever run out of uni students, then you assume that most uni students have been inventing something better than the method in the patent and declare the patent "irrelevant on the grounds of obsolescence" (worthless).
For this system, the maximum worth of any patent is equal to the number of uni students available minus 1, multiplied by the price of 12 bottles of beer. If a country has 1 million uni students and a bottle of beer costs $1; then the maximum worth of a patent is (almost) $12 million.
- Brendan




Member since:
2005-11-16
You could just amend the current system so that patent duration depends on effort spent researching the invention. An invention that took a massive amount of time and money (pharmaceuticals) gets a patent that takes a relatively long time to expire (e.g. 20 years), and inventions where a script kiddie could figure it out in 10 minutes get patents that expire in less time than it takes for them to be granted.
You could even simplify this - have a different patent duration for each industry that reflects the average cost of developing inventions in that industry. For software the average cost of developing an invention is approximately the same as the cost of 3 phone calls (to find a uni student who's looking for a thesis subject) and a carton/box of beer.
- Brendan