Linked by Thom Holwerda on Mon 29th Oct 2012 23:34 UTC
Games I'm not 100% sure this is actually word-for-word, but alas. "In a presentation at Ubuntu Developer Summit currently going on in Denmark, Drew Bliss from Valve said that Linux is more viable than Windows 8 for gaming. Windows 8 ships with its own app store and it is moving away from an open platform model." I feel like a broken record by now but here we go again: keep an eye on Valve, even if you're not into games. This is the company pushing NVIDIA and AMD to improve their Linux support, with enough clout and name to actually get stuff done. Valve doesn't mess around.
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RE[5]: wine/crossover
by WereCatf on Thu 1st Nov 2012 21:25 UTC in reply to "RE[4]: wine/crossover"
WereCatf
Member since:
2006-02-15

and I can tell you that Steam is having to do a LOT of patching just to keep me up to date, heck TF 2 probably gets patches 3 or more times a week from what I've seen.


How the heck do you get updates so often? I have ~150 games on my collection and I receive updates only about twice a month.

I can't say anything about Windows accounts since i just built my boys their own machines, but I assume you just log out of your account and the other person logs in with theirs, yes?


Let's say user1 logs into Windows, and then logs into Steam with user1steam - account. He plays a while, then logs out of Windows, and user2 logs in. When user2 logs in to Windows and fires up Steam Steam still tries to log in as user1steam instead of noticing that it's an entirely different user account that's in use now.

That is terribly annoying on a computer that is used by multiple people.

I can understand why they ignore user accounts though, MSFT has never been friendly about tying things to Windows login, which is why so many corps have to use login scripts.


It's got nothing to do with MSFT or login scripts. As I said, I have ~150 games in my Steam collection and most of them honor the user accounts - thing just fine. Steam, on the other hand, is still stuck in the Windows '95 - days.

But if you have some good ideas please share them with valve


I have, and that is actually one thing I've seen quite a few other people wanting, too, but Valve just hasn't seemed too interested in having to re-work most of their client. I understand it's a lot of work, but still, I hope they'll come around to it some day.

Reply Parent Score: 2

RE[6]: wine/crossover
by bassbeast on Fri 2nd Nov 2012 08:17 in reply to "RE[5]: wine/crossover"
bassbeast Member since:
2007-11-11

I have a LOT of DLC...a LOT. I tend to only buy bundle deals, and my two boys like to gift me games, plus many of my games have MP elements and those naturally get more updates to keep cheaters out.

Wow..150 huh? And I thought I liked the Steam sales! Heck with only 50 I have games in there I haven't gotten to play yet, such as the last 2 Deus Ex. I hear they are great, but I'm having too much fun with the Crysis set I got recently. Of course I've had to order another fan for my PC, slamming Dx10.1 on an HD4850 with all the purty I've managed to get that card up to 91c...oops. might be time to start looking an an HD6850 huh?

And I didn't know that about accounts, but I've never had to share a PC so there ya go. Nice thing about working at a PC shop, really not hard to get my hands on plenty of parts. But while its not a fix to could probably make a simple script to log off Steam when you log off Windows. You ARE doing a full log off, not user switching? Because naturally Steam should NOT log you out if you use user switching, since your account is still running.

But as I said it would be tricky to do smooth, they would have to catch the Windows log off, stall it logging off long enough for IT to log off, then switch. Considering how anal retentive MSFT has been about speed I can see them not wanting Valve slowing down log off.

Again not as simple as Valve doing it for you, but you should be able to cook up a simple script and have it run on log off. here is the page with the switches for Steam..

https://developer.valvesoftware.com/wiki/Command_Line_Options

Reply Parent Score: 2

RE[7]: wine/crossover
by WereCatf on Fri 2nd Nov 2012 12:35 in reply to "RE[6]: wine/crossover"
WereCatf Member since:
2006-02-15

plus many of my games have MP elements and those naturally get more updates to keep cheaters out.


Maybe that's the reason. I don't generally like multiplayer, I'm more interested in the story. I just wish there were more games that could be played through cooperatively, then I'd actually have a reason to buy multiple copies.

Wow..150 huh? And I thought I liked the Steam sales!


Yeah, I've been using Steam since 2010 or so, and I have just kind of bought everything even remotely interesting whenever there's a large sales. Then again, I never buy games when they've just launched.

And I didn't know that about accounts, but I've never had to share a PC so there ya go. Nice thing about working at a PC shop, really not hard to get my hands on plenty of parts.


I'm kind of jealous about that :/ I like recycling PC-parts; I try to scrounge up parts whenever I can, build this or that out of them and then donate the outcome to anyone who has use for it. It's a fun hobby, not to mention quite useful for the other people.

You ARE doing a full log off, not user switching?


Yes. I wouldn't say "log off" unless I meant that.

But as I said it would be tricky to do smooth, they would have to catch the Windows log off, stall it logging off long enough for IT to log off, then switch.


I just googled it. It doesn't seem hard to do, there's hundreds of examples of this.

Again not as simple as Valve doing it for you, but you should be able to cook up a simple script and have it run on log off. here is the page with the switches for Steam..

https://developer.valvesoftware.com/wiki/Command_Line_Options


Aye, I noticed there's a command-line option that could be used when the user logs in. Since I have no better solution I guess I'll use that. Thanks for the link, though, I hadn't thought of using command-line options.

Reply Parent Score: 2