Linked by Thom Holwerda on Mon 5th Nov 2012 23:40 UTC
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Member since:
2005-07-06
Your reply reminded me about one other curious many-cores project, which uses... ARM:
http://en.wikipedia.org/wiki/SpiNNaker
http://apt.cs.manchester.ac.uk/projects/SpiNNaker/
And I guess I also meant there that Intel does seem the closest to really productising such architecture; also with their usual top-notch compilers expected. OTOH, they also had sort of failures along the way... (Larabee; too bad it seems to have killed Project Offset game/engine)
Yeah, I forgot about Cell ...but maybe there were good reasons for my omission? ;p
- not that many cores
- not homogeneous
- sort of failure, WRT goals (IIRC, PS3 was supposed to have only a Cell inside - when first performance results showed up, Sony contemplated using two Cells; eventually, they just used relatively classic CPU+GPU architecture)