Linked by Thom Holwerda on Wed 28th Nov 2012 15:17 UTC

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RE[17]: Comment by MOS6510
by zima on Tue 4th Dec 2012 11:18
in reply to "RE[16]: Comment by MOS6510"
So the movement of ACE planes was kinda as if it was not a C64 game, but... Game & Watch? (or for me http://en.wikipedia.org/wiki/Game_%26_Watch#Clones_and_unoffici... & http://commons.wikimedia.org/wiki/Category:Elektronika_IM & http://digigames.7u.cz/ - I've never even seen a Nintendo unit)
PS. A bit creepy, you mentioning ACE withing a minute of me mentioning Jupiter Ace in http://www.osnews.com/thread?543969 ;P
Edited 2012-12-04 11:19 UTC
Member since:
2011-05-12
Screenshots of ACE (Commodore 64) looked very nice, but when playing the game it was a different story.
The graphics were still the same, but enemy planes ignored the rules of well, reality. Their animations were bad, but what made it worse is that they could fly in squares in a very restricted area. It was more like they were jumping all over the place, the computer picking an almost random picture of them and displaying that.