Linked by Thom Holwerda on Wed 5th Dec 2012 16:56 UTC, submitted by estherschindler
X11, Window Managers "For two decades, X has been the foundation for Linux graphics. Ubuntu's decision late in 2010 to switch to Wayland shakes things up all the way to those roots. Just over a month ago, the official 1.0.0 release of Wayland appeared, as well as its associated Weston project. How will these milestones affect working GUI programmers? What will happen to all the existing toolkits - Qt, wxWindows, Tk, and others - on which so many graphical applications already depend?"
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RE[2]: fluid rendering
by boulabiar on Wed 5th Dec 2012 17:49 UTC in reply to "RE: fluid rendering"
boulabiar
Member since:
2009-04-18

Many ARM GPUs have opensource driver, reverse-engineered driver, or at least an OpenGL ES2 interface.
Also, new Intel CPU which have Haswell GPUs removes the needs for an nvidia card (on laptops), and in the same time provides opensource drivers.

Changes can follow quickly once the need is present.

Reply Parent Score: 2

RE[3]: fluid rendering
by BluenoseJake on Wed 5th Dec 2012 18:22 in reply to "RE[2]: fluid rendering"
BluenoseJake Member since:
2005-08-11

I don't think there was ever a need for NVidia cards...

Reply Parent Score: 1

RE[4]: fluid rendering
by shmerl on Wed 5th Dec 2012 18:35 in reply to "RE[3]: fluid rendering"
shmerl Member since:
2010-06-08

Really? Intel GPUs were horrible with anything related to gaming. Not sure if it improved lately, but without Nvidia any graphics intense game wouldn't work.

Edited 2012-12-05 18:36 UTC

Reply Parent Score: 3

RE[4]: fluid rendering
by bnolsen on Wed 5th Dec 2012 18:54 in reply to "RE[3]: fluid rendering"
bnolsen Member since:
2006-01-06

Well they are better than gma500 (powervr) based intel video.

Reply Parent Score: 3

RE[3]: fluid rendering
by snowbender on Wed 5th Dec 2012 19:35 in reply to "RE[2]: fluid rendering"
snowbender Member since:
2006-05-04

Many ARM GPUs have opensource driver, reverse-engineered driver, or at least an OpenGL ES2 interface.


Hmmm... which ARM GPUs have fully open source drivers.. since I don't know any...?

Reply Parent Score: 8

RE[4]: fluid rendering
by Morgan on Wed 5th Dec 2012 20:13 in reply to "RE[3]: fluid rendering"
Morgan Member since:
2005-06-29

You beat me to it. This is the sore spot with switching to ARM as a production platform, at least for me. There are fully open alternatives to ARM like the Loongson platform, but I don't know if the performance is up to par.

Reply Parent Score: 4

RE[3]: fluid rendering
by WereCatf on Wed 5th Dec 2012 20:11 in reply to "RE[2]: fluid rendering"
WereCatf Member since:
2006-02-15

Many ARM GPUs have opensource driver, reverse-engineered driver


I don't know of any ARM GPUs that have manufacturer-endorsed open-source drivers or even a fully-working reverse-engineered one. I would appreciate it if you could point me to any.

Reply Parent Score: 6