Linked by Thom Holwerda on Mon 10th Dec 2012 23:24 UTC
Games Confirming the industry's worst-kept secret, Valve CEO Gabe Newell has confirmed Valve is working on its 'Steam Box', a Steam-powered HTPC geared towards console-like gaming. It'll most likely run Linux. "Well certainly our hardware will be a very controlled environment," he told Kotaku. "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room." Steam has 50 million subscribers, so there's a market here. As a comparison: Xbox Live has 40 million subscribers.
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RE[3]: Comment by shmerl
by moondevil on Tue 11th Dec 2012 09:10 UTC in reply to "RE[2]: Comment by shmerl"
moondevil
Member since:
2005-07-08

You can do RTS just fine in consoles.

I think the main problem is big studios only doing what might sell, instead of trying out ideas, like in the 80's.

Reply Parent Score: 3

RE[4]: Comment by shmerl
by Nelson on Tue 11th Dec 2012 09:14 in reply to "RE[3]: Comment by shmerl"
Nelson Member since:
2005-11-29

I'm honestly surprised that all of the big players have taken a back burner approach to indie development.

Indie game development is where the future is. Success stories like FEZ and Braid are signs that its a very rich market.

If the Xbox opened up a "Game Store" with an honest to goodness try (like the Windows Store, NOT like the retarded Xbox Live Indie Games half-effort) then we could see a resurgence of that old risk taking.

I love indie gaming, and its a great tragedy that its almost been strangled to death in consoles.

Windows 8 (or iPad, if that's your cup of tea) imo is the next, best thing to indie development on Consoles.

Reply Parent Score: 2

RE[5]: Comment by shmerl
by WereCatf on Tue 11th Dec 2012 09:22 in reply to "RE[4]: Comment by shmerl"
WereCatf Member since:
2006-02-15

Indie game development is where the future is.


God, I hope not. Indie games suck.

Reply Parent Score: -1

RE[4]: Comment by shmerl
by zima on Mon 17th Dec 2012 15:25 in reply to "RE[3]: Comment by shmerl"
zima Member since:
2005-07-06

You can do RTS just fine in consoles.
I think the main problem is big studios only doing what might sell, instead of trying out ideas, like in the 80's.

I think they are trying out ideas to a similar degree ...80s were also the times of many mediocre clones of few good games (remember the video game crash of 1983 and what brought it?)

Anyway, the present state of affairs is pretty much what we wanted, when we (nerds) wished for the mainstream to understand and appreciate games ...so, now the games have become a mainstream entertainment, with mainstream inertia and priorities of publishers.

Reply Parent Score: 2