Linked by Thom Holwerda on Mon 10th Dec 2012 23:24 UTC
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All PS2 consoles are compatible with PS1 titles - the hardware is used for i/o and such secondary stuff in PS2 games.
OTOH, Xbox1 games were always emulated on X360 (supporting only a subset of Xbox1 games), no dedicated hw. And PAL PS3 consoles always emulated PS2 CPU, they included (for a time) only the GFX chip of PS2. Well, at least PS3 supports PS1 games via software emulation now, downloadable from Playstation appstore...
...speaking of appstores, I think the Apple one is also "actually loved by the Average Joe" - stealing some momentum at least from portable consoles.
And I've never heard of devs using Linux specifically for Windows game development...




Member since:
2010-07-07
Why convince game dev companies to support yet another platform? Because they already have to do so with every console generation. Each iteration of the xbox or playstation have been incompatible with the previous generation for native software, sure they included specialized hardware to allow for emulation of the previous generation's hardware to help get more console sold but that hardware eventually gets dropped by later versions of the consoles to cut production costs.
Having a Linux based console is actually easier for many developers anyways since they use Linux internally for development of their Windows games.
Furthermore Valve is a massive force in the gaming industry specifically due to their Steam platform which seems to be the only "App Store" that is actually loved by the Average Joe.
Would you rather see the gaming industry taken over by Microsoft completely with their store and choke out all the cross platform games by saying you you want to sell your game through the Windows store you can't port to anything else but the XBox?
I don't like Steam either, but I do like competition in the market.