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Webkit is an engine, not a standard. For a good primer on what constitutes web standards, see this:
http://www.w3.org/standards/
WebKit is a de facto standard. It does not matter if you like that or not.
A decade ago IE6 had a similar stand. Unlike IE WebKit is at least continues driven forward, fixes issues rather then turning them into standards every web-developer and browser has to deal with and its FLOSS with lots of different implementations (Safari, Chrome, Adobe AIR, etc) and has an open development process. Even Microsoft could join and integrate WebKit into IE. WebKit is the de facto industry standard and that is way better for the internet, for all of us, then what we had with the IE-lockin the decade before.
Edited 2012-12-15 09:56 UTC
The problem is more that IE10 still does not support basic web standards like WebGL. All browsers support WebGL and eg Google Maps uses it. IE10 does not for political reasons (they push for DirectX, ActiveX and other Windows-only tech they control to lockin). In the public Microsoft argues WebGL isn't a standard (it is, its supported by all other Browsers out there and HTML5 is a living-standard) and that its insecure (allright, thats why all other browsers support it while IE does the way more secure ActiveX, LOL).
So, not blame Google or the Internet if IE10 is still not able to proper render content. Its Microsoft's decision. They are responsible for you are not having a full internet-experience on your WinPhone. They not do so for strategic reason. Not supporting web standards, not allowing alternate browsers on there WinPhone's who do proper support web-standards. Not blame everybody else but Microsoft. Only they decide how well IE plays with standards, only they can do changes in IE. In fact Google worked around this in the past by offering Chrome Frame for IE on Windows 7. They cannot for WinPhone cause Microsoft does not allow them to do so. Its a strategic decision. If you not agree with Microsoft then blame Microsoft. Not buy there product if you are not happy with it. There are enough alternates out which all sell better and do proper support web standards. Buy them.
Edited 2012-12-15 09:34 UTC
Other examples of browsers that do not support webGL: The Android Browser, Safari for iOS. And thus 99% of the mobile browser market. webGL is nowhere near getting a seal of approval at the W3C yet. Google Maps is not among the services I was hoping to run in the browser on my mobile phone today (it runs rather badly on all phone browsers still). You are either being disingenuous or you're deluded.





Member since:
2006-06-18
I do not think that Google actively does things to lock out mobile Internet Explorer.
But the standard for the mobile Internet is Webkit. So Microsoft will either have to switch to Webkit, or emulate its behavior in places where standards are ambiguous.
That this is possible even with limited resources is demonstrated very well by Mozilla and Opera.