Linked by Thom Holwerda on Fri 14th Dec 2012 11:51 UTC
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Other examples of browsers that do not support webGL: The Android Browser, Safari for iOS.
Both wrong. The new Android Browser is Chrome: Supported. Safari for iOS supports WebGL too. Please check your facts.
webGL is nowhere near getting a seal of approval at the W3C yet.
WHATWG lists it. I repeat: HTML5 is a Living Standard. WebGL is de facto standard by being supported by all major browsers except IE. Just like lot of the other de facto standards its just a matter of time till included into the W3C specification. W3C is slow you have to know. That's why WHATWG was born and why HTML5 became a living standard.
Edited 2012-12-15 10:09 UTC
You really need to call up and tell the caniuse.com guys about all the ways in which they are wrong: http://caniuse.com/webgl . Now, in the event that you are just making shit up to support an already poor argument I guess webGL is not anywhere near a de-facto standard on mobile after all. Either way; Google does not use it for any of their mobile pages, and this whole line of argument is pointless.





Member since:
2008-08-09
Other examples of browsers that do not support webGL: The Android Browser, Safari for iOS. And thus 99% of the mobile browser market. webGL is nowhere near getting a seal of approval at the W3C yet. Google Maps is not among the services I was hoping to run in the browser on my mobile phone today (it runs rather badly on all phone browsers still). You are either being disingenuous or you're deluded.