Linked by Thom Holwerda on Fri 14th Dec 2012 11:51 UTC
Google "Google has revealed that it has no plans to develop dedicated apps for Windows 8 or Windows Phone 8 for its business app products such as Gmail or Drive." Product management director for Google Apps, Clay Bavor, told V3 that Google "will go where the users are but they are not on Windows Phone or Windows 8". Ouch - but for now, hard to argue with.
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RE[4]: Migrating then
by vaette on Sat 15th Dec 2012 09:47 UTC in reply to "RE[3]: Migrating then"
vaette
Member since:
2008-08-09

Other examples of browsers that do not support webGL: The Android Browser, Safari for iOS. And thus 99% of the mobile browser market. webGL is nowhere near getting a seal of approval at the W3C yet. Google Maps is not among the services I was hoping to run in the browser on my mobile phone today (it runs rather badly on all phone browsers still). You are either being disingenuous or you're deluded.

Reply Parent Score: 2

RE[5]: Migrating then
by cdude on Sat 15th Dec 2012 10:04 in reply to "RE[4]: Migrating then"
cdude Member since:
2008-09-21

Other examples of browsers that do not support webGL: The Android Browser, Safari for iOS.


Both wrong. The new Android Browser is Chrome: Supported. Safari for iOS supports WebGL too. Please check your facts.

webGL is nowhere near getting a seal of approval at the W3C yet.


WHATWG lists it. I repeat: HTML5 is a Living Standard. WebGL is de facto standard by being supported by all major browsers except IE. Just like lot of the other de facto standards its just a matter of time till included into the W3C specification. W3C is slow you have to know. That's why WHATWG was born and why HTML5 became a living standard.

Edited 2012-12-15 10:09 UTC

Reply Parent Score: 2

RE[6]: Migrating then
by vaette on Sat 15th Dec 2012 10:37 in reply to "RE[5]: Migrating then"
vaette Member since:
2008-08-09

You really need to call up and tell the caniuse.com guys about all the ways in which they are wrong: http://caniuse.com/webgl . Now, in the event that you are just making shit up to support an already poor argument I guess webGL is not anywhere near a de-facto standard on mobile after all. Either way; Google does not use it for any of their mobile pages, and this whole line of argument is pointless.

Reply Parent Score: 3