Linked by Thom Holwerda on Mon 17th Dec 2012 22:59 UTC
Graphics, User Interfaces "In this article I'm going to talk about what flat design is, review what other designers are saying about it, and offer some tips on how to achieve it in your own designs." I give you one attempt to guess which 'design aesthetic' the next version of OSNews is inspired by. And yes, we will eventually get it done.
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flat design
by l3v1 on Tue 18th Dec 2012 13:07 UTC
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As with a lot of styles, everything goes to the edges of usability if employed to the extremes. SkM is one of the extremes, as is going totally flat. In a way it's like with fashion designers, sometimes they tend to be extreme to shock or raise attention, but that doesn't mean everyone adopts their style (fortunately). Why should be any different with UI styles? Options should be provided, and an option somewhere in the middle of the two extremes would always be nice. If missing, don't be surprised to get really mixed opinions.

Reply Score: 4

RE: flat design
by lucas_maximus on Tue 18th Dec 2012 18:42 in reply to "flat design"
lucas_maximus Member since:

I was talking to my sister about "Who the fuck would buy that", as someone who wanted has made clothes she told me that more main-stream shops tend hire the designer to incorporate parts of it into new clothing lines.

It is all a bit above my head for someone that generally wears Jeans and Check Shirt of some description for the last ten years.

Reply Parent Score: 2