Linked by Thom Holwerda on Wed 2nd Jan 2013 19:05 UTC
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The bigger issue would be recompiling top tier Steam games and apps to ARM. It was already a lot of work to port to GNU/Linux in the first place, and only a handful of unknown games have made the transition so far. An entire architecture would be a massive undertaking.
I'm not saying it's impossible, but I doubt it's on Valve's mind at the moment.
It depends on how much low level code they use, and on the presence of ported middleware. I think.
Certainly not simple, but not impossible either.
The harder issue is probably performance tuning. From working on the Windows Store, ARM has difference performance characteristics from x86 in different areas. Its a challenge at times.





Member since:
2005-07-07
I would love to see this having Steam now that Steam is targeting Ubuntu. Not because of mobile-like games, but because upon docking one could use desktop games (they clearly state there's access to OpenGL). It could be a phone and after docking some kind of portable game console *and* productivity device to do actual work!
The issue would be having some kind of standard for a docking connector/station...