Linked by Thom Holwerda on Mon 7th Jan 2013 19:01 UTC
In the News It's the beginning of the year, so the Consumer Electronics Show is currently in full swing in the awesome city of Las Vegas. The thing is though - there's so much, pardon my Dutch, crap being announced it's hard to keep up. I have yet to see a single interesting thing to come out at CES so far, and I have little hope the next few days are going to be any better. That NVIDIA mobile gaming thing is mildly interesting, but as usual - no price, no release date. The Verge is spending loads of money on CES, so it has excellent coverage going on. Let's have a contest: if three months from now any of you can name three products announced at this year's CES (without cheating), I will force myself to use iOS for a week.
Thread beginning with comment 547687
To read all comments associated with this story, please click here.
Comment by lucas_maximus
by lucas_maximus on Mon 7th Jan 2013 19:14 UTC
lucas_maximus
Member since:
2009-08-18

The high powered gaming consoles rarely do well, the only two hand helds that have done quite well are the various incarnations of the gameboy and the DS, both by nintendo.

Reply Score: 5

RE: Comment by lucas_maximus
by WorknMan on Mon 7th Jan 2013 19:50 in reply to "Comment by lucas_maximus"
WorknMan Member since:
2005-11-13

The high powered gaming consoles rarely do well, the only two hand helds that have done quite well are the various incarnations of the gameboy and the DS, both by nintendo.


Don't think of it as a competitor to the 3DS - think of it as one of those cheap, Chinese emulation handheld devices with some serious horsepower underneath. This'll be like a GP2x on steroids, and it has an HDMI port. I might actually be able to play Smash TV at full speed on a portable device, with two analog sticks. Personally, I can't wait ;)

They're also showing off a sweet looking 10" Visio Android tablet with Tegra 4 that's lighter than the Nexus 10, and actually running stock Android 4.2. If you're tired of only having Nexus Android devices to choose from, this is a big plus.

Seems that companies like Visio and Nvidia are actually pimping stock Android as a feature now. I can see companies going forward putting 'we stopped crippling Android with our shitty bloatware' as a bullet point on the boxes of their phones and tablets ;)

Reply Parent Score: 9

RE: Comment by lucas_maximus
by bassbeast on Mon 7th Jan 2013 19:50 in reply to "Comment by lucas_maximus"
bassbeast Member since:
2007-11-11

Not only that but they always ignore the fundamental problems, which is who in the hell wants to do fancy 3D gaming on an itty bitty screen, that the controls on the handhelds just don't do those kinds of games very well, and that powerful GPU equals lousy battery life.

Frankly the only consumer tech I'm looking forward to checking out would be the PS4 and Steambox which from a hardware standpoint ought to be quite interesting as the PS4 is using an AMD APU and the Steambox an Intel i3 and Nvidia GPU so for the first time since the original Xbox you are gonna have consoles built out of bog standard X86. From an OS standpoint it ought to be interesting, especially if someone can hack the systems, as they could make for cheap HTPCs. I know I hung onto my original Xbox for a few years past its EOL simply because with XBMC it made a heck of an SD media player.

Reply Parent Score: 7

RE[2]: Comment by lucas_maximus
by gan17 on Tue 8th Jan 2013 02:06 in reply to "RE: Comment by lucas_maximus"
gan17 Member since:
2008-06-03

Not only that but they always ignore the fundamental problems, which is who in the hell wants to do fancy 3D gaming on an itty bitty screen

There's also the issue of massive production costs related to making these types of games. With the majority of consumers only interested in $0.99 - $1.99 mobile games these days, it's almost impossible for any studio to release a game of substance (gfx & gameplay wise). Even mobile gaming powerhouses like Nintendo might be forced to cheapen their gaming experience to cater to cheap customers. Blame that retarded bird-throwing game.

Oh, fwiw, some of the best gaming experiences I've had have been on handheld devices, particularly the GBA and DS.


Frankly the only consumer tech I'm looking forward to checking out would be the PS4 and Steambox which from a hardware standpoint ought to be quite interesting as the PS4 is using an AMD APU and the Steambox an Intel i3 and Nvidia GPU so for the first time since the original Xbox you are gonna have consoles built out of bog standard X86. From an OS standpoint it ought to be interesting, especially if someone can hack the systems, as they could make for cheap HTPCs.

Careful. Sony might send you to prison for it.

Edited 2013-01-08 02:08 UTC

Reply Parent Score: 4

RE: Comment by lucas_maximus
by linux-lover on Tue 8th Jan 2013 00:04 in reply to "Comment by lucas_maximus"
linux-lover Member since:
2011-04-25

Original PSP?
According to wikipedia, ~71.4 million units sold as of Sept 2011.

Reply Parent Score: 3

RE: Comment by lucas_maximus
by Laurence on Tue 8th Jan 2013 00:19 in reply to "Comment by lucas_maximus"
Laurence Member since:
2007-03-26

The high powered gaming consoles rarely do well, the only two hand helds that have done quite well are the various incarnations of the gameboy and the DS, both by nintendo.

IIRC the NeoGeo was huge in the east. I've never used one though, so couldn't comment on it's performance / hardware.

Also the original PSP had some success - albeit not as all encompassing as Sony visioned (eg those movie disks for the PHP were largely a flop).

On the whole though, I think you're right. Most of the successful mobile platforms have been the least cutting edge (just look at how big those Java phone games were).

If I had to guess, I'd say most people aren't interested in cutting edge graphics nor sound on a mobile gaming device because it's hard to create the environment to play in (noisy train stations / being lurched about on a bus / etc).

Reply Parent Score: 2

RE[2]: Comment by lucas_maximus
by Alfman on Tue 8th Jan 2013 07:02 in reply to "RE: Comment by lucas_maximus"
Alfman Member since:
2011-01-28

Laurence,

"(eg those movie disks for the PHP were largely a flop)"

Yea well with the crummy state of HTML5 in those early days, who didn't see that one coming.

:)

Reply Parent Score: 2

Valhalla Member since:
2006-01-24


IIRC the NeoGeo was huge in the east. I've never used one though, so couldn't comment on it's performance / hardware.

Not so sure that the home console version was ever huge even in the east, in the arcades the Neo Geo did very well but the system was very expensive for home users.

As for the handhelds, I think it's mainly a question of Nintendo having an iron grip on that market more than the pricing.

Back when the Gameboy ruled we had Bandai trying to aggressively compete with the Wonderswan and later the Wonderswan Color, SNK with the Neo Geo Pocket/Neo Geo Pocket Color which were as I recall, priced competitively, but to no avail.

The PSP is probably the only success story in handheld consoles that didn't come from Nintendo and it's obviously still nowhere near the DS. PSP Vita was off to a very slow start but seems to be picking up, 3DS is way ahead though.

Here are the japanese hardware sales for 2012 and the total sold (again, in Japan):

Nintendo 3DS: 5,727,763 units (total 9,762,502 units)
Nintendo DS: 286,270 units (total 32,864,129 units)
PSP: 941,992 units (total 19,179,100 units)
PS Vita: 674,365 units (total 1,077,159 units)
Wii U: 638,339 units (total 638,339 units)
Wii: 492,999 units (total 12,667,420 units)
PS3: 1,327,185 units (total 8,744,333 units)
Xbox 360: 67,273 units (total 1,588,011 units)

Of course the big problem for the dedicated handheld console is the increasing competition from smartphones/pads.

Reply Parent Score: 3

RE[2]: Comment by lucas_maximus
by zima on Mon 14th Jan 2013 23:12 in reply to "RE: Comment by lucas_maximus"
zima Member since:
2005-07-06

IIRC the NeoGeo was huge in the east. I've never used one though, so couldn't comment on it's performance / hardware.

"Huge" is not the proper term... home console version of NeoGeo had something better described as smallish enthusiastic following, AFAIK.

NeoGeo Pocket saw some success, relatively wide adoption in the east ...but it wasn't high powered, so the rule stands.

On the whole though, I think you're right. Most of the successful mobile platforms have been the least cutting edge (just look at how big those Java phone games were).

If I had to guess, I'd say most people aren't interested in cutting edge graphics nor sound on a mobile gaming device because it's hard to create the environment to play in (noisy train stations / being lurched about on a bus / etc).

And consider that the most popular portable game of all time is probably still Tetris... not only for Gameboy and such, also on inexpensive dedicated tetris handhelds (like this http://commons.wikimedia.org/wiki/File:Brick_Game.png ), quite widespread in less affluent places.

Reply Parent Score: 2

RE: Comment by lucas_maximus
by zima on Mon 14th Jan 2013 22:22 in reply to "Comment by lucas_maximus"
zima Member since:
2005-07-06

The high powered gaming consoles rarely do well, the only two hand helds that have done quite well are the various incarnations of the gameboy and the DS, both by nintendo.

There is another category of handhelds which did quite well - LCD games with just one game. That includes, yes, Nintendo Game & Watch and its clones ...but also dedicated tetris handhelds (like this one http://commons.wikimedia.org/wiki/File:Brick_Game.png ). They were quite popular in the 90s in less affluent places (I suppose they might be still easily found in Spain); cloned by many small manufacturers, so numbers aren't really known, it's all anecdotal.

And yes, they also demonstrate that low powered gaming consoles do better.

Edited 2013-01-14 22:27 UTC

Reply Parent Score: 2