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Indeed, but my point was about computing paradigms.
I explained myself very badly, but what I was trying to say was that suggesting Android over GNU/Linux development (as he did) doesn't really make much sense because they target entirely different types of devices. However suggesting OS X or Windows development does make a logical (in the sense of comparing like for like) argument because they are all desktop OSs.
Edited 2013-01-09 14:52 UTC
I agree that Android currently lacks many elements that would be required by a full blown desktop, but its low level foundation (services and drivers ) are sound, stable, performant and field tested. Most of all, the OEMS have great expertise with adopting to them.
Porting current OSS video drivers to Android interfaces wouldn't be too hard I guess (it's all based on OpenGL anyway). QT is already experimentally available on top of flinger, and Digia is committed to it. They would be more than happy to unify their Android and Wayland support efforts. I guess Nvidia might also root to unifying their mobile and desktop lines both in hardware and software.
The most tricky part is adding missing WIMP parts (like proper window management and input event framework) and Google would need to be involved here. But unifying Android and Chrome OS is in their interest too.




Member since:
2005-09-01
OSX is moderately successful compared to IOS, Linux desktop is an utter failure (market share wise) when put against Android.