Linked by Thom Holwerda on Tue 15th Jan 2013 21:24 UTC
General Development "I was really excited to write this article, because it gave me an excuse to really think about what beautiful code is. I still don't think I know, and maybe it's entirely subjective. I do think the two biggest things, for me at least, are stylistic indenting and maximum const-ness. A lot of the stylistic choices are definitely my personal preferences, and I'm sure other programmers will have different opinions. I think the choice of what style to use is up to whoever has to read and write the code, but I certainly think it's something worth thinking about. I would suggest everyone look at the Doom 3 source code because I think it exemplifies beautiful code, as a complete package: from system design down to how to tab space the characters." John Carmack himself replies in the comments.
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RE[4]: Good article
by henderson101 on Wed 16th Jan 2013 12:37 UTC in reply to "RE[3]: Good article"
henderson101
Member since:
2006-05-30

More over


If X IsNot Nothing Then
Something
Somethingelse
Else
If Blah = "Give up" Then
Some more

Else
ShootYourself(DateTime.Now)
End If
End If


It's not hard before the lack of blocks starts to make the language unreadable and easy to misinterpret.

Reply Parent Score: 2