Linked by Thom Holwerda on Sun 20th Jan 2013 23:42 UTC
Graphics, User Interfaces Ever since I bought my HTC HD7 way back in October 2010, I have been hooked on Windows Phone. Without even being able to test-drive the new operating system (The Netherlands didn't get Windows Phone 7 until a year later), I imported the HD7 from the US - the minimalist, stark, clean, flat, and textual interface spoke to me, and I just knew I would like it. And like it, I did.
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Skeuomorphism Must Die
by HappyGod on Mon 21st Jan 2013 08:11 UTC
HappyGod
Member since:
2005-10-19

I listen to loads of podcasts. In fact it's pretty much 90% of what I do with my iPhone.

For those who don't have an iPhone and/or missed the image in this article. Check out the width of the seek slider control on the iPhone:

http://static.squarespace.com/static/50271a61c4aab6c54f9af5ee/50281...

It is 1px wide. It does allow a bit of latitude either side of it, but not much. It's borderline unusable.

Apple seriously needs to put a bullet in this skeuomorphism crap.

Reply Score: 4

RE: Skeuomorphism Must Die
by Kitty on Mon 21st Jan 2013 10:17 in reply to "Skeuomorphism Must Die"
Kitty Member since:
2005-10-01

The fact that a thin red line doesn't have enough (possibly hidden) grip space to be easily dragged has hardly anything to do with the skeuomorphism of the interface it lives in.
It's just a badly designed piece of UI.

Actually, in that - truly awful indeed - image you have posted the seeker bar is the _least_ skeuomorphic element. Afaik analog players, mixers and editing devices never had draggable cursors for the timeline, they always relied on counters + speed buttons or knobs/jog dials.

The timeline with a draggable seeker is _functionally_ the most digital era thing in there, even though it has been give a retro look to integrate with the rest... so I'm wondering if we aren't mixing up pure aesthetics with design.

Reply Parent Score: 2

RE[2]: Skeuomorphism Must Die
by HappyGod on Mon 21st Jan 2013 10:42 in reply to "RE: Skeuomorphism Must Die"
HappyGod Member since:
2005-10-19

It's exactly that "retro look" that I'm complaining about. While it doesn't replicate an analogue element of the same function, it is modeled after an analogue function that looks similar to a digital element they wanted to include. Namely it's modeled after a radio tuning needle.

That's close enough for me.

No skeuomorphism. No need to find analogue doppelgänger. No angry podcast listeners.

Reply Parent Score: 2

RE: Skeuomorphism Must Die
by MOS6510 on Mon 21st Jan 2013 11:06 in reply to "Skeuomorphism Must Die"
MOS6510 Member since:
2011-05-12

I listen to podcasts, but not using the podcast app. Still, I have it and just tried it and I had no problem dragging the little red line.

But I do agree that in this case they overdid the skeuomorphism and it's a negative on the usability.

(I don't use the podcast app, because it doesn't keep in synch with my podcasts in iTunes. Instead I listen to them in the car using an iPod nano and an FM transmitter or at home using iTunes.)

Reply Parent Score: 2

RE: Skeuomorphism Must Die
by Deviate_X on Mon 21st Jan 2013 15:50 in reply to "Skeuomorphism Must Die"
Deviate_X Member since:
2005-07-11

I do appreciate clean lines and clarity of "digital". I do think Microsoft went a little too extreme with it in WP7. WP8 feels better on my 920 giving way to more “personality” and individuality. Microsoft needs to relax a little more and give the user/developer more control.

Yes, we need less fake wood panelling in digital UIs, but we also need to be able to distinguish one from the other without having to resort to reading the text. After all what is the point of the graphic if it renders one indistinguishable from its other?

http://www.drivehq.com/Help/doc/image/em33.JPG

Reply Parent Score: 3