Linked by the_randymon on Mon 21st Jan 2013 19:27 UTC
Ubuntu, Kubuntu, Xubuntu "The first computers were gigantic, filling rooms and requiring constant care and maintenance. [...] The computer stayed on the desk until the laptop computer, a smaller, more portable, but just as powerful machine, made it nearly obsolete. And then, the iPhone was released, followed shortly after by Android and the Palm WebOS, and the next step in computing was clear. What we did not immediately understand was if mobile computing was an accessory, or a replacement, for the traditional desktop machines." Jon-Buys at Ostatic believes the phone-becomes-computer paradigm is the next step.
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RE[2]: not for a long time
by the_randymon on Tue 22nd Jan 2013 10:13 UTC in reply to "RE: not for a long time"
Member since:

Why should you even need the phone? Imagine you carry a smartcard in your wallet, something with nothing more than basic credentials, like a cypher key. You go wherever you want, plug it into the card reader at the local dumb-terminal, and you are instantly back at your desktop.

If this is the reality you want, all you need is a server account somewhere, and a thin client/dumb terminal. Because all your stuff is on the server, you get the benefits of amazingly powerful hardware (out there on the server) and no risk/expense of loss (lose your card? Get a new one for $1. How much is your super-phone worth?) Furthermore, because all your stuff is out there on the server (sorry, it's called a cloud now, I suppose?) it's available to you wherever you go.

I think we're closer to that reality, and in fact it's not too different from a reality we already had back in the 1970s.

Reply Parent Score: 2

RE[3]: not for a long time
by WereCatf on Tue 22nd Jan 2013 10:38 in reply to "RE[2]: not for a long time"
WereCatf Member since:

What you described would otherwise be perfectly feasible, but it falls down on its face due to a single issue: bandwidth. Especially outgoing data is still throttled and limited in huge amounts, but even for inbound data you need a very good connection to be able to work at e.g. 1080p resolution with minimal input latency. Now, combine that with ISPs and mobile broadband - operators placing cap on the amount of data transferred and you'll quickly realize that that just ain't only unfeasible but downright impossible as things stand.

Reply Parent Score: 3