Linked by Thom Holwerda on Sun 20th Jan 2013 23:42 UTC
Graphics, User Interfaces Ever since I bought my HTC HD7 way back in October 2010, I have been hooked on Windows Phone. Without even being able to test-drive the new operating system (The Netherlands didn't get Windows Phone 7 until a year later), I imported the HD7 from the US - the minimalist, stark, clean, flat, and textual interface spoke to me, and I just knew I would like it. And like it, I did.
Thread beginning with comment 549882
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[8]: Comment by Beerfloat
by maccouch on Tue 22nd Jan 2013 15:46 UTC in reply to "RE[7]: Comment by Beerfloat"
Member since:

To expand on this: you do realise that the first windows couldn't be acted upon at all, right? They couldn't be moved or overlapped - heck, they didn't even have visible boundaries!

do you mean the first Graphical User interfaces? That's why the writer in the wimp article and all of the other commenters make a definition between a GUI and WIMP. THe WIMP definitions is contained in a GUI Environment and each indivual windows contain themselves a GUI for their individual program, but you can't simply reverse the logic.

the first programs with fullscreen, if i understood correctly what you said, were not a "WIndows, icons, menus pointers". They were just GUi for individual programs.

Reply Parent Score: 1

RE[9]: Comment by Beerfloat
by zima on Fri 25th Jan 2013 17:09 in reply to "RE[8]: Comment by Beerfloat"
zima Member since:

In the first release of Windows, 1.0, windows couldn't be overlapped... (apparently except for this "About" window)

Reply Parent Score: 2