Linked by Thom Holwerda on Tue 22nd Jan 2013 18:04 UTC
Internet & Networking "A complete continuum of screen sizes is actually a blessing for Web designers and developers. It forces us toward adaptive solutions that respond to diverse capabilities instead of being able to draw arbitrary cut-off points for separate mobile, tablet, and desktop sites. So I for one, welcome our six inch fonblet/phablet friends and look forward to further diversity in screens that allow us to access the Web." Hadn't thought of it this way yet. Clever. Aside from this, I'm happy with all these sizes - it means there's something for everyone. Just because I prefer 4.3", doesn't mean everyone should, or that I'm going to ridicule those that prefer larger or smaller displays.
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Wishful Thinking
by galvanash on Tue 22nd Jan 2013 19:51 UTC
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It is very, very easy to make a web page work regardless of screen resolution. It is another thing all together to make it work optimally.

The problem is that "optimally", using todays common UI concepts, is dependent on multiple things - not just screen size. Is it touch or not, and then is is multitouch or not? Does the user use a mouse? If they have a keyboard, are you giving them a good way to use it? What is the orientation and aspect ratio? What is the pixel density? What capabilities does the user agent have (varying CSS support levels, CSS transforms, 2D, 3D)???

So yeah, it is certainly possible to make something that scales from tiny screens to large ones seemlessly - but that doesn't mean it does so well...

Im not saying it isn't worth trying - for some things you can make it work very well. But it isn't a panacea - this shit is hard to get right.

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