Linked by boldingd on Tue 29th Jan 2013 23:12 UTC
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Member since:
2006-01-24
Yes this is pretty much the way that it's done with all commercial games which has later been open sourced.
The code is released under GPLv2/GPLv3, meanwhile (non-copyleft) copyright is retained on the game 'assets'.
This means that you can port the game to just about any platform and run it there, but you need to 'own' a copy of the graphics/sound/etc data, which in practical terms mean that you need to own the original game if you want to play the game as 'intended'.
Obviously releasing the source code opens up lots of possibilities for 'modding' and other ventures which doesn't rely on the original game data.