Linked by Thom Holwerda on Mon 4th Feb 2013 11:04 UTC
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RE[3]: Comment by Laurence
by delta0.delta0 on Mon 4th Feb 2013 13:50
in reply to "RE[2]: Comment by Laurence"
My GC games were ok, they required the odd occasional BJ, up until around 5 years ago they were still working. I gave the whole lot away so cant confirm if they still work.
Goldeneye still remains one of my most favourite games of all time. Zelda ocarina of time was also damn good and mario kart on the N64. Loved the N64, brings back so many fond memories.
RE[3]: Comment by Laurence
by drcouzelis on Mon 4th Feb 2013 14:38
in reply to "RE[2]: Comment by Laurence"
"Nintendo selected the cartridge as it thought it superior / more rugged.
Plu-h'ease ! I do not recount how many times I had to give the NES connector a blow job before getting it hard and steady for a round... Kochise " I can't tell if you're joking and just wanted to make a silly comment or if you actually don't know the history / details about NES cartridge design.
I'll summarize it super quickly for any who doesn't know: Blowing into NES cartridges hardly ever had any effect. The reason the NES would blink is because of a bad connection, which was due the NES having a front loading design as opposed to the much superior top loading design of [every other console with cartridges]. The front loading design was necessary for business reasons due to the then recent video game crash.
Cartridges are more rugged, have much faster loading times than optical discs, and require no moving parts, whereas optical discs can hold much more data and are far cheaper to produce.
Edited 2013-02-04 14:55 UTC




Member since:
2006-03-03
Plu-h'ease ! I do not recount how many times I had to give the NES connector a blow job before getting it hard and steady for a round...
Kochise