Linked by Thom Holwerda on Mon 18th Feb 2013 21:18 UTC
Microsoft "Although Bill Gates stepped away from his day-to-day role at Microsoft nearly five years ago, he still keeps a close eye on the company he co-founded - and he isn't always happy with what he sees. During a recent interview broadcast this morning on CBS This Morning, the Microsoft chairman was asked by Charlie Rose whether he was happy with Steve Ballmer's performance as chief executive. Noting that there have been 'many amazing things' accomplished under Ballmer's leadership in the past couple of years, Gates said he was not satisfied with the company's innovations." It's impossible to deny by this point that Microsoft hasn't done well in mobile. It would be more surprising if Gates had denied it.
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RE[2]: integration
by lucas_maximus on Tue 19th Feb 2013 11:34 UTC in reply to "RE: integration"
lucas_maximus
Member since:
2009-08-18

No, XNA was toolkit for building games on Xbox and Windows.

They killed it, which was a bit of a shame.

Reply Parent Score: 4

RE[3]: integration
by Laurence on Tue 19th Feb 2013 16:51 in reply to "RE[2]: integration"
Laurence Member since:
2007-03-26

No, XNA was toolkit for building games on Xbox and Windows.

...and Windows Phone. Which is what I said.

One Visual Studio project, one toolkit and one code base for all 3 platforms.

Granted you needed some custom code per platform within the project and granted it wasn't "compile once run everywhere", but it was still aiming to unify the aforementioned platforms.

It's a real shame Microsoft killed it; it was the only thing I liked about Windows Phone.

Reply Parent Score: 2

RE[4]: integration
by Nelson on Tue 19th Feb 2013 17:47 in reply to "RE[3]: integration"
Nelson Member since:
2005-11-29

"No, XNA was toolkit for building games on Xbox and Windows.

...and Windows Phone. Which is what I said.

One Visual Studio project, one toolkit and one code base for all 3 platforms.
"

Its three Visual Studio projects, wrestling with always having to wait for a shitty content pipeline which was conjoined at the hip with the particular version of VS (2008 at first, then 2010 which its stuck at) and being a second class citizen on Xbox.

While XNA has undoubtedly left a void where it used to be, but XNA was never really any good anyway.

Reply Parent Score: 3

RE[4]: integration
by lucas_maximus on Tue 19th Feb 2013 18:15 in reply to "RE[3]: integration"
lucas_maximus Member since:
2009-08-18

It was a toolkit for games rather than a unifying framework.

But yes it was available for all platforms. Nelson probably knows more than I because I have never used it in Anger.

Reply Parent Score: 3