Linked by snydeq on Tue 19th Feb 2013 18:41 UTC
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RE[7]: As a developer, I say they are doomed on this path.
by twitterfire on Wed 20th Feb 2013 20:20
in reply to "RE[6]: As a developer, I say they are doomed on this path."
OpenGL ES might not be the same thing as OpenGL, but a whole new generation of developers will be familair with OpenGL ES. This can only be a good thing for OpenGL, right ?
Not. It's not hard to learn DirectX if you come from OpenGL and it's not hard to learn OpenGL if you come from DirectX.
Right now, as a game developer, you use what's best on the platform: GL ES on mobiles, OpenGL on Mac, DirectX on PC, libgcm on PS3, shader microcode and DirectX on Xbox 360.




Member since:
2007-09-22
OpenGL ES might not be the same thing as OpenGL, but a whole new generation of developers will be familair with OpenGL ES. This can only be a good thing for OpenGL, right ?