Linked by Thom Holwerda on Thu 7th Mar 2013 22:44 UTC
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RE[2]: The game hasn't been ruined
by WorknMan on Fri 8th Mar 2013 17:11
in reply to "RE: The game hasn't been ruined"
RE[3]: The game hasn't been ruined
by WereCatf on Fri 8th Mar 2013 17:50
in reply to "RE[2]: The game hasn't been ruined"
"Arenanet did exactly this with Guild Wars 2. People that pre-ordered the game got access to betas and server stress tests pre-launch, and then they got a 3 day head start to play before the "official" release date.
So how did that work out? "
I am one of the people who pre-ordered Guild Wars 2, mostly because I wanted to show support to someone who is willing to atleast try *something* new in the MMORPG-arena, but I can say that while the launch was smoother than most other MMORPGs these days it still wasn't smooth enough. There was still quite a lot of lag in the beginning and lots of random DCs.




Member since:
2005-06-29
Arenanet did exactly this with Guild Wars 2. People that pre-ordered the game got access to betas and server stress tests pre-launch, and then they got a 3 day head start to play before the "official" release date.