Linked by Thom Holwerda on Mon 11th Mar 2013 14:46 UTC
Games "To see anyone defending EA and Maxis for the state of SimCity, even were it in perfect working order on launch, depresses me to my core. This self-flagellation-as-skincare notion, where gamers loudly and proudly defend the destruction of their own rights as consumers, is an Orwellian perversity. That it might be considered in any way controversial to call them out on their crap, to point out that no, always-on DRM is not an advantage to anyone, is bewildering. It's a sign of just how far the gaming world has fallen into the rabbit hole of the publisher's burrowing." As usual, RPS hits the nail on the head so hard it shoots through the board.
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I've never understood why EA gets away with this crap. Seriously, this isn't rocket science. This isn't even critical stuff where we're forced to rely upon a single vendor or go without. This is just our entertainment dollars we're spending here.

There are plenty of other companies producing great games with all kinds of different business models. I personally haven't bought an EA game in 5 years.

Instead, all of my downloadable games have been bought through Steam, Stardock, or Good Old Games for the past 8 or 10 years. All three of them have no DRM at all or at least, DRM that I can tolerate. All of them have allowed me to install games multiple times as I've migrated from PC to PC. I have had zero issues with any of them.

So, why should I spend my hard earned money at EA? Why should I let EA's greed give me heartburn when all I want to do is have some fun? Why would any gamer do it unless they've fallen into Stockholm Syndrome?

Want to see an alternative, gamer friendly approach? Take a look at what Bohemia Interactive has done by letting people buy Arma 3's alpha release. Contrary to what you might expect, this alpha is more stable and with more content than what many AAA games come with at first release. The beta release this summer and the final release later this year will add far more content than you usually get through DLCs. A wide open, easy to use mission editor is already allowing hundreds of servers to run all kinds of player created content and the alpha has only been out a week! (And that doesn't even take into consideration that the editor lets you do anything you want offline as well.)

On top of all that, BI has set up their bug reporting site to be open to anyone who wants to create a log in. That means that it'll be easy for people to keep track of issues that they personally care about. Does that sound like anything EA would ever do?

BI is a company that I'm willing to spend dollars on because (a) they make games I like to play, (b) I know that for any of their games there are going to be lots and Lots and LOTS of player created content for a long time to come, and (c) they have a long term track record of continually patching games for several years. That is the kind of company I'm willing to support.

Edited 2013-03-11 16:41 UTC

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