Linked by Thom Holwerda on Tue 12th Mar 2013 22:35 UTC
Games "In all the fuss and mess of the disastrous SimCity launch, one refrain has been repeated again and again. While legions may be begging for an offline mode, EA representatives have been abundantly clear that this simply isn't possible. Maxis' studio head, Lucy Bradshaw, has told both Polygon and Kotaku that they 'offload a significant amount of the calculations to our servers', and that it would take 'a significant amount of engineering work from our team to rewrite the game' for single player. A SimCity developer has got in touch with RPS to tell us that at least the first of these statements is not true. He claimed that the server is not handling calculations for non-social aspects of running the game, and that engineering a single-player mode would require minimal effort." This keeps getting worse and worse for EA. It's also clear that Maxis' own developers are not happy with EA's meddling.
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RE[2]: The way to win
by WereCatf on Wed 13th Mar 2013 06:49 UTC in reply to "RE: The way to win"
WereCatf
Member since:
2006-02-15

How about beating the addiction for computer games or 24 hour stimulation?


I have only one question: why?

Reply Parent Score: 3

RE[3]: The way to win
by darknexus on Wed 13th Mar 2013 07:10 in reply to "RE[2]: The way to win"
darknexus Member since:
2008-07-15

"How about beating the addiction for computer games or 24 hour stimulation?


I have only one question: why?
"
Because there is much more to life than nonstop gaming?

Reply Parent Score: 4

RE[4]: The way to win
by WereCatf on Wed 13th Mar 2013 08:24 in reply to "RE[3]: The way to win"
WereCatf Member since:
2006-02-15

"[q]How about beating the addiction for computer games or 24 hour stimulation?


I have only one question: why?
"
Because there is much more to life than nonstop gaming? [/q]

There may be more than that, but who is to say it's somehow better?

Reply Parent Score: 2