Linked by Thom Holwerda on Thu 28th Mar 2013 01:42 UTC
3D News, GL, DirectX "Today, we are excited to unlock this technology for high-performance games, by teaming up with Epic Games. By leveraging this new JavaScript optimization technology, Mozilla has been able to bring Epic's Unreal Engine 3 to the Web. With this port, developers will soon be able to explore limitless possibilities when it comes to porting their popular gaming titles to the Web."
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RE: n/t
by Elv13 on Thu 28th Mar 2013 04:33 UTC in reply to "n/t"
Member since:

The Web is a console in itself. Well implemented a asm.js game cannot be pirated, copied or replayed. While some of the asm.js code have to be downloaded, most of the heavy lifting and storage can stay server side.

At least JS is easier to reverse engineer than x86_64 machine code.

Reply Parent Score: 3

RE[2]: n/t
by windowshasyou on Thu 28th Mar 2013 13:59 in reply to "RE: n/t"
windowshasyou Member since:

However you want to skin that cat, it doesn't matter to me. They could actually produce their UT3 for Linux client as they promised and I still won't touch their stuff. Like many others, I bought UT3 because it had the tux logo on the box and they had promised the client which never came. They never did reply to my many requests for a refund. Then they had their hissy fit and told the world all PC users are pirates. What they told me with that series of events is that they don't want my money nor do they want anyone else to buy or play their stuff.

Reply Parent Score: 6