Linked by Thom Holwerda on Thu 28th Mar 2013 01:42 UTC
3D News, GL, DirectX "Today, we are excited to unlock this technology for high-performance games, by teaming up with Epic Games. By leveraging this new JavaScript optimization technology, Mozilla has been able to bring Epic's Unreal Engine 3 to the Web. With this port, developers will soon be able to explore limitless possibilities when it comes to porting their popular gaming titles to the Web."
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Comment by twitterfire
by twitterfire on Fri 29th Mar 2013 09:34 UTC
twitterfire
Member since:
2008-09-11

I'd rather play the games on my PC instead of cloud. I have to reasons for this.

#1 no matter how much NaCl or javascript engines are optimized, performance will always better for a game compiled to native code, running on your desktop. Lag and delay might be a concern, too.

#2 I want to own my software and my games. I don't want to rent them and run them from the cloud or over the web.

Reply Score: 3

RE: Comment by twitterfire
by moondevil on Fri 29th Mar 2013 21:00 in reply to "Comment by twitterfire"
moondevil Member since:
2005-07-08

+1 (Cannot vote)

Reply Parent Score: 1