Linked by Thom Holwerda on Tue 2nd Apr 2013 11:17 UTC
Games A lot of interesting stuff on the internals of one of the greatest games of all time: Pac-Man. First, recreating Pac-Man in a day. Second, a very detailed look at the artificial intelligence of each of the game's ghosts. As it turns out, each ghost had its own 'character' and approached Pac-Man in its own unique way. Third, the Pac-Man Dossier, the most detailed study of the game ever.
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RE: Comment by MOS6510
by henderson101 on Tue 2nd Apr 2013 13:58 UTC in reply to "Comment by MOS6510"
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I used to play Pacmania on RISC OS machines... I remember it being okay, but not much else.

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RE[2]: Comment by MOS6510
by MOS6510 on Tue 2nd Apr 2013 14:35 in reply to "RE: Comment by MOS6510"
MOS6510 Member since:

It wasn't anything special, but it was more fun (IMO) than the original Pac-Man and certainly better looking.

Being able to jump over ghosts added a fun dimension to the gameplay.

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