Linked by Thom Holwerda on Tue 2nd Apr 2013 11:17 UTC
Games A lot of interesting stuff on the internals of one of the greatest games of all time: Pac-Man. First, recreating Pac-Man in a day. Second, a very detailed look at the artificial intelligence of each of the game's ghosts. As it turns out, each ghost had its own 'character' and approached Pac-Man in its own unique way. Third, the Pac-Man Dossier, the most detailed study of the game ever.
Thread beginning with comment 557336
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE: Comment by MOS6510
by Valhalla on Tue 2nd Apr 2013 15:10 UTC in reply to "Comment by MOS6510"
Member since:

Pac-mania was pretty fun, it was (just like the original) first an arcade game which not so surprisingly looked alot better than the c64/amiga versions, although I think the amiga version could have looked alot better had the developers not been lazy, here's the original arcade game:

My personal favourite pac-man would be the 'arranged' version which resides in the 'Namco Classic Collection v.2' arcade game. Really frantic action with jump/warp points and something like 'pseudo' depth in some of the mazes.

Reply Parent Score: 3