Linked by Thom Holwerda on Fri 5th Apr 2013 10:47 UTC
Games More and more evidence is pointing towards the next Xbox requiring an always-on internet connection in order to play any games - i.e., once you lose your connection, you can't play any game at all. Three minutes after losing your connection, "your" game will suspend itself and stop playing. Microsoft's Adam Orth took to Twitter to defend this anti-consumer practice, but he did so in the most ungraceful of ways.
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RE: Comment by MOS6510
by anda_skoa on Fri 5th Apr 2013 11:20 UTC in reply to "Comment by MOS6510"
Member since:

Why does a game console need to be on-line in order to play a game if you're not playing other players on-line?

Well, you have been around long enough to know that this is a rethorical question, but for the fun of it: control!

All and every measure to artifically limit what you can do, how you do it or where you do it is solely about control.
Whether it is always-on, DRM, "exclusive" targets or channels, etc., it is alway about producers staying in control of the market, getting out or above the dreaded supply-and-demand scheme.

The proponents of control will usually have some scapegoat or dooms-day scenario to point to and unfortunately are usually able to make a large portion of the population believe it.

Reply Parent Score: 3

RE[2]: Comment by MOS6510
by MOS6510 on Fri 5th Apr 2013 11:36 in reply to "RE: Comment by MOS6510"
MOS6510 Member since:

My guess is it probably is DRM related, but we've had DRM for some time without an active Internet connection. If it's required to start the game I can imagine why the need a connection, but once the game is validated and allowed to start why is the connection still needed?

It gives me the feeling that while you are playing some bloke in uniform is standing behind you and the moment you do something against the rules he's going to shoot you in the head.

My point is that this requirement seems like a vote of total distrust of the player.

Reply Parent Score: 3