Linked by Thom Holwerda on Fri 5th Apr 2013 10:47 UTC
Games More and more evidence is pointing towards the next Xbox requiring an always-on internet connection in order to play any games - i.e., once you lose your connection, you can't play any game at all. Three minutes after losing your connection, "your" game will suspend itself and stop playing. Microsoft's Adam Orth took to Twitter to defend this anti-consumer practice, but he did so in the most ungraceful of ways.
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Comment by Chris_G
by Chris_G on Fri 5th Apr 2013 11:22 UTC
Chris_G
Member since:
2012-10-25

Why? I can understand the temptation to require always-on when piracy is an issue. I don't agree with it, but I do understand it. But consoles are generally locked down already and, IIRC, require modding to be able to play pirated games, right? So what's the point of forcing every game to use it?

Edited 2013-04-05 11:28 UTC

Reply Score: 4

RE: Comment by Chris_G
by drcouzelis on Fri 5th Apr 2013 11:35 in reply to "Comment by Chris_G"
drcouzelis Member since:
2010-01-11

I (and many others) own and enjoy using a Game Boy Advance, Nintendo DS, NES, Nintendo 64, and Dreamcast. The release dates of these games and consoles range between 14 years and 27 years old. I'll be able to continue enjoying the games I bought as long as the hardware continues working.

Likewise, with my Wii console, I will continue being able to play it until the hardware breaks.

How long will a person be able to play video games on the next version of the Xbox? How long will Microsoft keep the servers for it running? Five years? Ten years? All websites eventually go down.

My children love playing the old video games I saved. Will the next generation of video games be arond long enough for anyone's children be able to play them?

In summary, THINK OF THE CHILDREN! ;)

Reply Parent Score: 12

RE[2]: Comment by Chris_G
by lucas_maximus on Fri 5th Apr 2013 14:11 in reply to "RE: Comment by Chris_G"
lucas_maximus Member since:
2009-08-18

How long will a person be able to play video games on the next version of the Xbox? How long will Microsoft keep the servers for it running? Five years? Ten years? All websites eventually go down.


Considering you can still go to windows update and update a fresh windows 98 installation ... I think for a while yet.

Reply Parent Score: 2

RE[2]: Comment by Chris_G
by Brendan on Sat 6th Apr 2013 02:54 in reply to "RE: Comment by Chris_G"
Brendan Member since:
2005-11-16

Hi,

My children love playing the old video games I saved. Will the next generation of video games be arond long enough for anyone's children be able to play them?


This is a compromise between the amount of profit lost due to bad publicity (e.g. caused by turning the servers off) and the amount of profit gained by forcing people to upgrade their console.

My guess is that "xBox n" will be released, will have teething problems for several months and then will work fine for about 5 years (for people who have always on internet anyway). Then "xBox n+1" will be released and the servers for the older "xBox n" will suddenly become sluggish and unreliable for marketing reasons (with "the servers are being re-purposed for the newer Xbox" used as a barely plausible excuse). Then the servers for the older "xBox n" will just get worse over the next few years, until Microsoft can claim that nobody is using them (because they're so slow and unreliable that everyone had to upgrade their console) and turns them off completely.

Consumers will be annoyed at this, and will say things like "I'll never buy an xBox again"; but people are stupid and they'll buy the "xBox n+1" anyway (and have the same problems when "xBox n+2" is released, and say things like "I'll never buy xBox again" before rushing out and buying "xBox n+3"). After maybe 15 years of this it'll become "industry standard behaviour" and people will stop complaining about being forced to upgrade every 5 years because they've been trained to accept it.

- Brendan

Edited 2013-04-06 02:54 UTC

Reply Parent Score: 4

RE: Comment by Chris_G
by anda_skoa on Fri 5th Apr 2013 11:38 in reply to "Comment by Chris_G"
anda_skoa Member since:
2005-07-07

So what's the point of forcing every game to use it?


It is not about piracy, which in itself is just a strawman.

It is about being able to set and enforce new restrictions and any given time.
E.g. not allowing a game to be played in a country it hasn't been sold yet (similar to DVD region codes but more effective).

One additional problem is that once a consumer device such as an X-Box has this requirement, it won't take long until non-game content producers want to use those "features" as well.

Reply Parent Score: 7

RE[2]: Comment by Chris_G
by kwan_e on Fri 5th Apr 2013 11:49 in reply to "RE: Comment by Chris_G"
kwan_e Member since:
2007-02-18

E.g. not allowing a game to be played in a country it hasn't been sold yet (similar to DVD region codes but more effective).


I'm not a business person, so I've never understood this practice. Why would I want to prevent someone in another country from buying my wares, especially if I've never spent an advertizing dollar in that country and it costs almost nothing to deliver it?

Reply Parent Score: 3