Linked by Thom Holwerda on Fri 5th Apr 2013 10:47 UTC
Games More and more evidence is pointing towards the next Xbox requiring an always-on internet connection in order to play any games - i.e., once you lose your connection, you can't play any game at all. Three minutes after losing your connection, "your" game will suspend itself and stop playing. Microsoft's Adam Orth took to Twitter to defend this anti-consumer practice, but he did so in the most ungraceful of ways.
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RE[7]: Comment by MOS6510
by MacTO on Sun 7th Apr 2013 13:53 UTC in reply to "RE[6]: Comment by MOS6510"
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Consoles aren't a big part of my life, so I tend to buy the latest consoles just before a new generation is released. (Partially due to a wide selection of games, and partially due to the cost of the hardware and games.) I recently jumped onto the PS3 bandwagon and was shocked by how inconvenient modern consoles are: long registration processes, cumbersome updates, and slow retrieval of online content are all part of that picture. A friend recently jumped on the WiiU bandwagon and faced the same issues.

It sounds like Microsoft's attitude is pushing gaming even further in the direction of inconvenience. This is probably the worse decision that console makers can make at this time. Simply put, there are too many alternatives out there. That's true for hard core gamers and it's even more true for casual gamers.

Reply Parent Score: 2

RE[8]: Comment by MOS6510
by MOS6510 on Sun 7th Apr 2013 14:49 in reply to "RE[7]: Comment by MOS6510"
MOS6510 Member since:

I recently bought a Wii U for my son's birthday. On first boot I had to update the firmware, which took a long time.

During the 80's and 90's when I was in to playing computer games as much as possible the advantage of a console over a home computer was instant playability. Just insert the cartridge, turn it on and you could play.

Playing on a home computer involved long loading times from tape or diskette.

It's a shame they couldn't keep this advantage alive.

Reply Parent Score: 4