Linked by Thom Holwerda on Fri 5th Apr 2013 10:47 UTC
Games More and more evidence is pointing towards the next Xbox requiring an always-on internet connection in order to play any games - i.e., once you lose your connection, you can't play any game at all. Three minutes after losing your connection, "your" game will suspend itself and stop playing. Microsoft's Adam Orth took to Twitter to defend this anti-consumer practice, but he did so in the most ungraceful of ways.
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RE[7]: Comment by MOS6510
by mightshade on Sun 7th Apr 2013 14:22 UTC in reply to "RE[6]: Comment by MOS6510"
mightshade
Member since:
2008-11-20

So far the only arguments I've seen on why people's Internet connections aren't always-on is remote farmers and some guy preferring to take his game console to places without Internet.

There's a lot of possible reasons. From my own experience just in Q1 of 2013, we had:
- switched internet providers. They couldn't get their act together and we had no internet access for over a week.
- workers at a construction side in the city destroyed "some really important cable" *cough* and half of the city (including us) had no internet acces for a couple of days, then a day or two with reduced bandwidth and reliability, until it was properly fixed.

In both cases there was nothing we could do to fix it. (And nevertheless I was able to continue to do my work and play my games - I can't say "always on" sounds in any way attractive to me after those outages)

Edited 2013-04-07 14:23 UTC

Reply Parent Score: 3

RE[8]: Comment by MOS6510
by MOS6510 on Sun 7th Apr 2013 14:57 in reply to "RE[7]: Comment by MOS6510"
MOS6510 Member since:
2011-05-12

Well, these things are exceptions, just like that kid who takes his game console everywhere he goes.

But it's an artificial mandatory requirement. Artificial, because it really doesn't have to be.

It would be kind of okay if we, the players, got something positive in return.

Right now it's just a rumor and it may not be in the final product and we don't know the why yet, but it's probably some kind of DRM.

I guess we can't stop companies from doing DRM just like they can't stop us bypassing it, but I think DRM should be transparent. I don't mind them doing all kinds or DRM techniques if I don't notice it and it doesn't hinder me playing games. I don't even mind them validating on-line a new game I bought if it's done once.

What will happen now is that when the Internet connection goes down or there is some glitch somewhere all the 100% legal players can't play anymore, while the ones using modified consoles and pirated games can carry on playing.

Reply Parent Score: 3