Linked by Thom Holwerda on Tue 23rd Apr 2013 14:18 UTC
Games "Why has the SimCity story gone away? It's a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work." Telling - not just for the game journalism, but all of it. As a sidenote, you can always rely on Rock Paper Shotgun to bring the best gaming news. Under-appreciated gem of online news reporting.
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lucas_maximus
Member since:
2009-08-18

It is not a call to arms mate.

It is entertainment. If you are worried you might not like it, let early adopters and journalists try it for you and then you can choose based on their feedback whether it is worth it or not.

This is a sensible way of buying things and doesn't require a call to arms. It called being sensible and being a bit wise.

While you guys like to preach to the choir, most intelligent people either try before they buy or they listen to other people's experiences and make a judgement afters.

Some like to take the risk and be early adopters. That fine if you one of those, but a lot of people aren't.

Edited 2013-04-23 18:28 UTC

Reply Parent Score: 3

franksands Member since:
2009-08-18

You know what? It is a call to arms. There's an abysmal difference between being an earlier adopter and expecting a few bugs in the game and being lied to your face. The worst part is that this is not the first time this fiasco happens. EA should have learned with what happened with Diablo III, for example.
EA had a rough estimate on the number of players based on the number of pre-orders. But why should they care? They already have the customers money on their pocket.
When I buy something I expected it delivered as advertised, the moment I bought it, not months later.

Reply Parent Score: 3

lucas_maximus Member since:
2009-08-18

There are a lot of better reasons than a video game to make a call of arms.

Sim City being an online only experience only is just fanatical, silly and ridiculous.

Reply Parent Score: 2

Delgarde Member since:
2008-08-19

The worst part is that this is not the first time this fiasco happens. EA should have learned with what happened with Diablo III, for example.


So should their customers. As you say, this isn't the first time this has happened - so why do people keep rewarding EA for screwing up, by handing over yet more of their money?

Reply Parent Score: 2